
DotA AI v6.72f AI 1.2 (update). Following IceFrog's route, PleaseBugMeNot (DotA AI maker) has come up with a new AI version in which he has done some miscellaneous bug fixing and optimization. Other than that, he assured that DotA 6.73 AI development is underway and will be released when it's ready. In the meantime, you can play DotA 6.72f AI v1.2 and have fun.
Official DotA 6.72f AI v1.2 Download:
DotA 6.72f AI v1.2.rar (Mirror 1)
- Download the rar file and extract it in "Warcraft III\Maps\Download" sub-folder.
DotA 6.72f AI v1.2 Map Changelogs:
- Fixed: Windrunner group lost bug removed.
- Fixed: Some minor tweak in aiming func.
- Fixed: Human KotL auto-using Recall.
- Fixed: Delay bug in AIAttackedByHumanHero
- Added storing of learn and use skills by heroes.
- Fixed: Magnus' not using Reverse.
- Fixed: Magnus' itembuild.
- Applied range check to Sprout (Furion's) and Shackle (Rhasta, plus disable check). Now both - won't use the spell against enemy out of range -> no rambo mode, no missed Sprout.
- Tauren now use ability to join with idle spirit.
- Fixed: KotL Illuminate, added extra use.
- Improved AI: usage of SandKing's Burrowstrike and Epi-Blink.
- Little improvement on Shadowfiend's Shadow Raze
- Undid all fake abilities, changing base order instead. (Troll's Ranged Whirling Axe, Batrider's - - - Firebreak, Phoenix' Sun Ray)
- Fixed: Akasha not using ulti.
- Fixed: incorrect SunRay order.
- Fixed: Lone Druid not using Rabid and some bug in Battlecry usage.
- Fixed: problems in channel-based skills.
- Fixed: some bugs related to skill learning, esp. Huskar.
- Meld should not decrease building's armor anymore.
- Fair aggro attempt. Orb attack do not count as attack.
- Fixed: Leshrac's AI (now use Edict and Nova properly)
- Applied the "free mode" to AI's scroll of town portal (supposedly decrease tp-cancel probability).
- AI Assault Cuirass Recipe fix: 1500 -> 1300
Thanks to PBMN for the prompt update. Hopefully, this resolves all the previous glitches with AI players. More updates coming soon, stay tuned.

The 6v6 version of DotA 6.73b is now updated by GoD-Tony. As you may know, It's the normal DotA with 1 extra player enabled on each side making it 6v6. This will give you a glimpse of the v6.48b era and it's prolonging games. It would be fun to try this map online with your friends or on a LAN party.
DotA 6.73b 6v6 Map Download:
DotA 6.73b 6v6.zip (Mirror 1)
- Download the zip file and extract it in 'Warcraft III\Maps\Download' sub-folder.
Developer Notes:
- If you experience any 6v6 related bug, please report here.
Keep visiting DotA-Utilities for your Dota updates
- Download the rar file and extract it in "Warcraft III\Maps\Download" sub-folder.
DotA 6.72f AI v1.2 Map Changelogs:
- Fixed: Windrunner group lost bug removed.
- Fixed: Some minor tweak in aiming func.
- Fixed: Human KotL auto-using Recall.
- Fixed: Delay bug in AIAttackedByHumanHero
- Added storing of learn and use skills by heroes.
- Fixed: Magnus' not using Reverse.
- Fixed: Magnus' itembuild.
- Applied range check to Sprout (Furion's) and Shackle (Rhasta, plus disable check). Now both - won't use the spell against enemy out of range -> no rambo mode, no missed Sprout.
- Tauren now use ability to join with idle spirit.
- Fixed: KotL Illuminate, added extra use.
- Improved AI: usage of SandKing's Burrowstrike and Epi-Blink.
- Little improvement on Shadowfiend's Shadow Raze
- Undid all fake abilities, changing base order instead. (Troll's Ranged Whirling Axe, Batrider's - - - Firebreak, Phoenix' Sun Ray)
- Fixed: Akasha not using ulti.
- Fixed: incorrect SunRay order.
- Fixed: Lone Druid not using Rabid and some bug in Battlecry usage.
- Fixed: problems in channel-based skills.
- Fixed: some bugs related to skill learning, esp. Huskar.
- Meld should not decrease building's armor anymore.
- Fair aggro attempt. Orb attack do not count as attack.
- Fixed: Leshrac's AI (now use Edict and Nova properly)
- Applied the "free mode" to AI's scroll of town portal (supposedly decrease tp-cancel probability).
- AI Assault Cuirass Recipe fix: 1500 -> 1300
Thanks to PBMN for the prompt update. Hopefully, this resolves all the previous glitches with AI players. More updates coming soon, stay tuned.
The 6v6 version of DotA 6.73b is now updated by GoD-Tony. As you may know, It's the normal DotA with 1 extra player enabled on each side making it 6v6. This will give you a glimpse of the v6.48b era and it's prolonging games. It would be fun to try this map online with your friends or on a LAN party.
DotA 6.73b 6v6 Map Download:
DotA 6.73b 6v6.zip (Mirror 1)
- Download the zip file and extract it in 'Warcraft III\Maps\Download' sub-folder.
Developer Notes:
- The loading screen quality has been slightly reduced to meet Warcraft 3 map file size limit.
- Map is tested with AR, AP, SD and RD mode.- If you experience any 6v6 related bug, please report here.
Keep visiting DotA-Utilities for your Dota updates
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